Strawberry Raid

I worked on this project 4 hours a day for 4 weeks. Highpoly was made in Zbrush and lowpoly in Maya. Texturing was made in Substance painter and rendering was made in Unreal Engine 4.

In this piece I wanted to create a tiny dragon, with inspiration from fairies and dragonflies. The main focus was to convey the cuteness of the creature.

Early concepts

Early concepts

Finalized concept

Finalized concept