Strawberry Raid

I worked on this project 4 hours a day for 4 weeks. Highpoly was made in Zbrush and lowpoly in Maya. Texturing was made in Substance painter and rendering was made in Unreal Engine 4.

In this piece I wanted to create a tiny dragon, with inspiration from fairies and dragonflies. The main focus was to convey the cuteness of the creature.

Frida asling sellius presentation dragon beauty
Frida asling sellius presentation dragon highpoly
Frida asling sellius presentation dragon lowpoly
Frida asling sellius presentation dragon1

Early concepts

Frida asling sellius presentation dragon2

Finalized concept